ART-LANTIS RENDER УЧЕБНЫЙ КУРС

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Sample text

2 Гелиодон и VR панорамы 57 • Щелкните на одной из горизонтальных прямоугольника и, не отпуская кнопку переместите прямоугольник вниз. сторон мыши, 6. Определение точек привязки Цель занятия Создать точки привязки для связи между двумя панорамами и выбрать стартовые виды для каждой панорамы. е. зоны чувствительности на изображении, позволяющие в конечной сцене одним щелчком перемещаться от одной панорамы к другой.

QuickTime VR или RealSpace.

Render) выберите “Визуализировать Изображения…” (Render fixed cameras) Открывшееся диалоговое окно содержит ряд параметров: Учебный курс Упражнение 1 Визуализация 40 • Нажмите кнопку “Папка” (Folder) “Tutorial 1” затем нажмите ОК • Укажите имя файла, например Room • Укажите формат • В списке “Размер” (Size) выберите 1024*768 и выберите В этом списке есть 8 предустановленных и один специальный размер.

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